*SNIP* Holiday Edition

I love Christmas. Yes, I do love listening to Sinatra’s cheesy Christmas songs, baking cookies, and gazing at the warm lights everywhere. So I guess it’s no surprise I had a blast sitting down and preparing the new version of *SNIP* containing a festivity mode. During December the game will look a bit different: Snowflakes,…

MouseBeam 2.0 Update

A huge update for MouseBeam is currently awaiting review by Apple. Last week I received a feature request via mail by Jonathan, a video editor from Los Angeles. He asked me if it was possible to assign hotkeys for screens specifically. I loved his idea so much, immediately implemented this feature. I also fixed a…

*SNIP* Release

Today I released my newest iOS game called *SNIP*. It has been in development for about a year and 2 months. Goal of the game is to master snipping a disc precisely and beating your friends’ scores. It’s available for all iOS devices starting from the iPhone 5s up to the iPad Pro. www.snip.rocks |…

Chain The Arc! released

Today my game Chain The Arc! made it into the AppStore and is now available for free on all iOS devices starting from the iPhone 4s / iPad 3. The game is the digital merge of bubblewrap and the domino effect poured into a relaxing game experience… It features 3 GameCenter leaderboards to compete with…

MouseBeam released

As a long time fan of Apple’s Macintosh platform I saw great features come and go: Exposé, multiple Desktops and active corners once were great features and a match made in heaven… Until they became unusuable in Lion. Their long and horribly laggy animations (even on state of the art Macs) and the fact that…

Relaunch

“We keep moving forward, opening new doors, and doing new things, because we’re curious and curiosity keeps leading us down new paths.” – Walt Disney I’ve received countless mails over the last couple of months regarding the dead link at my former domain. I’m sorry for the inconvenience. Especially to those of you who where…